Haaris Nadeem

Unity Team Manager, Brainstormer Technologies

Haaris Nadeem is the Unity Team Manager at Brainstormer Technologies, based in Allen, Texas. He leads the studio’s Unity mobile and PC game development and also works on its SaaS platforms SLMS360 and ToddlersApp, with a focus on putting AI into real products.

Haaris Nadeem, Unity Team Manager of Brainstormer Technologies
3+ years Shipping products and projects
7–8 People on the team he leads
6 Products in the portfolio: 4 games and 2 SaaS platforms
USA + Middle East Regions where Brainstormer’s clients are based

Haaris studied Computer Engineering at the University of Washington. His capstone was a self-steering parachute delivery system, where he tested C++ control logic against GPS and servo hardware. His first real project in industry was Brainstormer itself: he joined as a software engineering intern, fixing critical C++ memory bugs, and moved up to project manager for the studio’s Unity game development.

As Unity Team Manager, Haaris leads the studio’s Unity game development, from architecture and technical specifications through to release. He built the studio’s quality roadmap, introducing automated testing into the CI/CD pipeline to cut regression bugs and speed up releases on web and mobile. He leads a team of seven to eight people and delivers products for clients in the USA and the Middle East.

His main focus is applied AI. He led the move from a Dialogflow chatbot to a personalized LLM and RAG assistant for the SLMS360 school management platform, and built Todd AI for ToddlersApp. Bringing LLM capabilities into Brainstormer’s existing systems raised the team’s AI development speed by 50% in two months.

Experience

  1. 2024 – Present

    Software Engineer (AI/ML Specialist)

    Brainstormer Technologies

    Led AI/LLM integration, raising AI development speed 50% in two months and team efficiency 35%.

  2. 2024 – Present

    Unity Team Manager

    Brainstormer Technologies

    Manages development of the studio’s Unity mobile and PC games.

  3. Dec 2023 – Feb 2024

    Software Engineer Intern

    Brainstormer Technologies

    Fixed critical C++ memory bugs and improved app architecture using object-oriented design.

Notable work

  • SaaS · School management

    SLMATE, AI assistant for SLMS360

    Set product direction and moved it from a Dialogflow chatbot to an LLM and RAG assistant built on spaCy and Llama 2.

  • SaaS · Childcare

    Todd AI, assistant for ToddlersApp

    Built and trained the NLP model, then tuned it from real user feedback.

  • Unity free-to-play mobile games

    Bubble T. Boba T., Scary House Escape, Amusement Park 3D

    Led Unity development as project manager.

  • PC game on Steam

    Corporate Climb

    Led Unity development as project manager.

  • Flutter mobile apps

    Companion apps for clients in the USA and the Middle East

    Led delivery.

  • University capstone

    Self-steering parachute delivery system

    Built and tested the C++ control logic with GPS and servos.

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